TINY TROOPS

CHEATS

On the troop selection screen, move the mouse pointer to the top left of the screen and type a two digit number (02, 03, 05, 07 and so on) and you'll go straight to that level.

TIPS

WARFARE

Learn to co-ordinate your troops attack patterns early, by concentrating all of your firepower on one of the enemy troops at a time you will kill his troops off faster, effectively reducing his attack strength as his numbers are depleted. By reducing his numbers quickly, rather than having loads of one on one battles going on his troops will get far less shots in, safety in numbers is the key.

Try to arrange things so that all your troops engage the enemy at the same time, delivering one huge wave of destruction to knock out the enemies individual troops quickly, and so allowing them to get as few shots off at your troops as possible. Separate the individual troop types into separate groups and then send your slower troops on ahead of the faster units and use your timing to make sure that the backup arrives on time.

Waste the enemies grenades for him. move a single trooper or a small unit to within range of enemy grenadiers and use hit and run tactics against them, let your troops take a pot shot or two at them, wait until they throw their grenades and then quickly evacuate the area then start the cycle again until they have depleted their ammunition. With practice you can run circles around enemy grenadiers moving your troops a short distance every time a grenade is thrown to a position where your troops can carry on firing at the enemy almost uninterrupted. If there is a big battle going on, the easiest way to achieve this, is to use your Armageddon and retreat buttons to move your troops backwards and forwards.

Keep an eye on your troops during and after battles by clicking on them individually to check their energy bars, when they become too weak send them back to base for repairs, then try to get them to rejoin the others as quickly as possible, or leave them to guard the base if things are too hot on the front line. Better to have fighting fit troops than dead or crippled ones.

When the enemy has superior firepower, it can be better for you to take the battle nearer to your base by clicking on the retreat icon, when this happens, some of the enemies firepower will be absorbed by your base which is capable of taking a lot of damage, and this also allows you to send badly damaged troops in for repairs and get them back into the action quickly.

When your troops are firing at a target, to speed up their firing rate use the forced fire option , first click on an individual troop or box around a large group of them, then click on the attack icon (the clenched fist), then click on the target. Every time you do this your troops will fire another shot in addition to their usual attacks, so the faster you can do this, the faster your troops will fire.

Mines can be cleared by sending a fast unit such as a foot soldier towards it, and by using the two point click movement option (right mouse button) send him towards the mine and immediately back the way he came in a v shaped movement just before he comes into contact with the mine, this will ensure he escapes with the minimal amount of damage.

Don't forget that pillboxes near to enemy bases can be used to wipe out the base with devastating firepower.

Flame-throwers can be used to fire through walls and obstacles.

The converge icon can be very useful for getting troops out of trouble or to stop them from chasing enemy troops into dangerous places.

Remember, only normal footsoldiers can be used to take over pillboxes.

Using the repair icon is a quick way to send individual troops back to base without sounding a full-scale retreat.

Pillboxes will usually miss a fast moving target, though may hit other units that are following nearby.

By using the multi-click movement option (the right mouse button) you can make a troop run around a pillbox to find out which directions it can fire in, and so figure out which direction you should attack from.

BATTLE LEVELS

BATTLES 1,2&3: These are good levels for learning some of the basic principles of warfare and dont really need advice as they are very straight forward.

BATTLE 04: The tip here is to send most of your troops across the bridges quickly, leaving at least four of them behind to guard the base, do not engage enemy troops on the way across, otherwise you will find all the bridges have been blown and won't be able to complete the level.

BATTLE 05: Ignore the Generals advice, he's an idiot! or an enemy agent! Keep your troops behind to eliminate the hit squads that the enemy sends across to attack your base before sending your boys over there, LISTEN TO THE GENERAL AND YOU WILL DIE!! Though it is a good idea to protect your transports by sending them straight across to the other side, not too close to the enemy base though.

BATTLES 06-11: These are also very straight forward levels that dont really need advice.

BATTLE 12 SNAIL BOSS: Easy, just set all your troops on it, they can take him no problem, though prepare to move them out of it's way if it decides to charge at them.

BATTLE 13: Don't bother with the transporter, it's not worth the effort, just select a standard foot soldier instead, the extra firepower will help you end this level quicker.

BATTLE 15: Easy enough this one, the "thermals" are created by attacking one of the trees to the right of the players base, then getting your glider to fly over it and across to the other side of the lake. Next you must shoot the switch that controls the train to switch it off though this must be done when the train is near the control box, then your troops will be able to travel along the tracks towards the enemies side. The next step should be to take over the first pillbox and lure the enemy towards it by sending one of your troops into the enemies base then immediately back to the pillbox.

BATTLE 16: Another easy one, just look after your base and let them come to you.

BATTLE 17: For the first few minutes of this level it is best to barricade the bridge near your base with your tank and a few grenadiers until the enemies second attack wave has been eliminated. Next send your transporter with two grenadiers on board down to the bottom of the map to the south of the pillbox (the enemy pillboxes on this level are programmed to only fire upwards) they will be safe there. Then attack the bottom pillbox from underneath with the two grenadiers, when this one has been destroyed send them up the screen to attack the next one. Once this one has been knocked out send your gliders over to join them. Kill the enemy troops that will attack them, to make this easier you can send your troops upscreen to lure the enemy in front of the pillbox you have just destroyed, and take it over. Next send these troops left and over the bridge and down to come up underneath the enemy pillbox and destroy it, then hit the Armageddon button! Some of your troops will run in front of the remaining pillbox and get themselves wiped out, so knock this out and take it over before allowing your troops to attack the enemy base. To speed up the destruction of the base, use the pillbox to attack it as well.

BATTLE 18: Ignore the Generals advice, he isn't the military genius that he tries to make out! Firstly send the transporter with two foot soldiers on board to land just behind one of the pillboxes (again they are programmed to only fire upwards) and set them to attacking it, while this is going on, send the transporter back over the railway track and reload it with two more footsoldiers and do the same to the other pillbox. Then take over both pillboxes and let them wipe out the enemy troops. Next send the transporter with another two footsoldiers on board towards the train control box, hit the switch to turn it off, send all your troops over to kill the remaining enemy soldiers, and finally hit the Armageddon button, total victory! You will also only need one transporter to complete this mission.

BATTLE 19: This level can be completed just by letting the enemy troops come to you again, blockade the bridge next to your base and let him run into your troops. Or you could send your troops down to the first pillbox and take it over if you wish to end the level quicker, and then maybe move onto the next pillbox and take that one as well either way is just as effective.

BATTLE 20: First action should be to take over the pillbox then send a troop to fire a shot at the enemy tank, and then make him run towards the pillbox to lure the tank onto it, the rest of this level is easy.

BATTLE 21: Use your footsoldiers to take out the enemy troops on your side of the tracks (not forgetting to waste the enemies grenades while doing this). Next stop the train between the two far right pillboxes, hide two grenadiers behind the train where they will be protected from the pillboxes fire, and throw grenades over the top of the train to knock out both pillboxes. Take over the far right pillbox then after clearing some of mines lure the remaining enemy troops towards it and finally press the Armageddon button.

BATTLE 22: Send your troops diagonally down to the right to fill the gap near your base, wipe out the troops that the enemy sends against you then move all your troops down towards the bridge to attack the enemy there. Next Armageddon, simple.

BATTLE 23: Quite a hard one this, I found the best troop combination for this level was three gliders, both grenadiers, the troop transporter and four footsoldiers. The first step is to send your four footsoldiers to the right to take care of the four enemy grenadiers that fly over in the transporters, take out the top two first after sending one troop on ahead of the others to waste their grenades. Next send your three gliders up the cliff, landing them right on the ledge so they don't stay in the air too long and get shot down, use them to take out the anti- aircraft gun. Send the rest of your troops over to join them in the transporter also taking the opportunity to repair any damaged troops, though leave the grenadiers behind for now, then move all your troops to the far left of the map. When the enemy tanks start heading towards your troops send the grenadiers over in the transporter to land just past the pillbox near the enemy base and attack the pillbox. Once the pillbox is destroyed, send any remaining troops up towards the enemy base by pressing the Armageddon button, taking over the pillbox on the way. The remaining enemy troops should chase your troops and get wiped out by the pillbox, though if they don't it doesn't matter as the mission objective is to destroy the enemy base.

BATTLE 24: As the General said, no advice really needed, though don't send your troops straight across, attack the enemy as he flies over to your side of the tracks.

BATTLE 25 TRAIN BOSS: Just use a few troops at a time to attack the train and scatter the rest of them between the different layers of tracks. If you try to use all of your troops to attack the train at once, you will find it very difficult to control them, with a lot of them putting themselves directly in the trains path and getting themselves killed. It will also be much easier if you have the game speed on slow. There is a large element of luck on this level, so just keep trying till you get it right.

BATTLE 26: Ignore the crab, it isn't a threat, just let them come to you, protect your base, then Armageddon.

BATTLE 27: Protect your base while using one of your foot soldiers to lure enemy troops towards your forces, and wipe them out. Next send all your ground forces up past the crab (being careful to avoid it of course) and take out the anti-aircraft gun. The sonic boom is designed to be used as a decoy for the anti-aircraft gun to shoot at while you send your flying units towards it, but this is unnecessary as the whole level can be completed with ground units. Ignore the pillbox it isn't important, then just hit the Armageddon button.

BATTLE 28: This level can be completed in less than a minute, simply send the mine layer down to the door of the castle, when the door blows, click on the p.o.w. and then click on the repair icon to send him back to tour base, should any enemy vehicles attack the mine layer or the p.o.w. just set the rest of your troops onto them.

BATTLE 29: I found the best troop combination for this battle was to select all the tanks, both trucks and the flame-thrower. First step is to intercept the convoy, you must hit the lead truck before it gets to the base, or the mission will be a failure, send all the tanks and the trucks to attack the lead truck. keep your flame-thrower back for a moment then use him to attack the enemy flame-thrower. The rest is easy, try to take out the convoy before it reaches the enemy base, that way you won't have to face the troops that the enemy has there, though you should have enough troops to be able to face them as well. Next use the trucks to get the pods and tow them back to your base to finish.

BATTLE 30: Take all your fast troops (cars and foot soldiers) to the right to attack the enemy troops that will position themselves there, leaving your tanks behind to protect the base. Then wait for the enemy mines to detonate before sending your fast troops down the right hand edge of the map towards the enemy base, attacking any enemy troops you encounter along the way then wipe out the enemy base, easy. For extra satisfaction your four tanks (should you select them on the troop selection screen) are quite capable of taking out the stompers that the enemy will send against your base.

BATTLE 31: Firstly use your trampoline to send your flame thrower and foot soldiers over the rocks to the right and kill the two enemy foot soldiers and grenadier. next send these same troops up the map to attack the enemy pillbox from the right (this one is programmed to only fire to the left). Wipe out the rest of the enemy troops by luring them towards the pillbox, then free the p.o.ws. and return them to your base.

BATTLE 32: You don't need the trampoline for this mission, Firstly wait by your base and destroy the enemy troops that will attack it, though move your grenadiers away from the battle so that they don't waste their grenades. Next use one of your grenadiers to push the rock up to the pillbox, being careful to avoid the crab, send your other grenadier up to join him and use them both to attack the pillbox from behind the rock. Once this is accomplished send your other troops up to join them and use a foot soldier to take over the pillbox, lure the rest of the enemy troops into range of your pillbox and destroy them, then send your foot soldiers up and around the castle, then to the right of the enemy base and down to attack the other pillbox from the right. when this is done use a truck to get the pod and return it to your base, again being careful to avoid the crab.

BATTLE 33: Only one transporter is needed for this mission. Firstly load your flame thrower and a foot soldier onto your transporter and send them to attack the enemy missile launcher. Then reload them back onto the transporter and return them back to your base, while you are doing this, send one foot soldier to attack the pillbox from the small gap just to the left of it then take it over. Finish the level by luring the rest of his forces towards the pillbox.

BATTLE 34: Forget about flying troops or transporters, just select grenadiers and foot soldiers. First get all of your troops into a nice tight formation then send them up the map so that they are parallel with the right hand enemy pillbox, next storm the pillbox, just get your troops to attack it, you will lose a few of your troops but who cares? they are expendable. Next take over the pillbox and let it wipe out most of the enemy troops and then lure the rest of them towards it. you can then finish this level quickly by taking over the left-hand pillbox and setting it to attack the enemy base.

BATTLE 35: Protect your base and let them come to you again, move your troops into a tight formation in the narrow passage just above your base, send out foot soldiers to lure the enemy towards your main forces then attack the pillboxes from above, next retrieve the pods to complete the level, remember to look after your trucks if they die then the level can't be finished.

BATTLE 36: Very difficult to explain without drawing a diagram but I shall try. After killing the enemy troops that attack your base, send your troops one at a time so that they don't get tangled up with each other and get shot by the pillbox to the bottom right of the map. Next use a foot soldier to push the rock up towards the crab. Once the crab has stopped moving take out the enemy soldiers nearby. To take out the next pillbox further up you will have to skirt your troops one at a time around it on the right hand side to get above it to the left. Next position your trampolines to enable your troops to get to the anti- aircraft gun, skirt them around the right hand side of the map so they don't get wiped out, then use the trampolines to send your men into the enemy base to take over the two pillboxes, wipe out the base to finish the level.

BATTLE 37: Start by protecting your base from the first couple of waves that the enemy will send against you, then use foot soldiers to take out the mines, make sure all your troops are in a good state of repair then wipe out the rest of the enemy troops. You must keep an eye on your mine layer and the truck, if either of these are destroyed then you will not be able to complete the mission. Next use the truck to retrieve the pod and then the mine layer to blow the prison gate, send the p.o.w. back to base to finish the level.

BATTLE 38 LOBSTER BOSS: Click on one of your troops then use the converge icon to group them all together, next send one of your troops to one of the corners of the map, well away from the enemy. By keeping this troop selected after the rest of your troops have started attacking the lobster, you will be able to use the converge icon to send your troops running towards him whenever they run into trouble.

BATTLE 39: Very easy this one, send two troops immediately to take over both pillboxes, let the rest of your troops eliminate the forces that he will send against your base, then lure the rest of them towards the pillboxes.

BATTLE 40: Protect your base for a while then send your troops round the top of the maze eliminating enemy troops as you go. Next send them into the maze one step at a time in small groups so they don't get tangled and start roaming around, kill whatever you find on the way. The green block needs to be pushed out of the way before you can send a troop to rescue the prisoner, then send the prisoner back to base, make sure he goes round the top of the map unless the pillbox near the enemy base has been destroyed.

BATTLE 41: Protect your base and wait for the enemy to come to you, some of them will be killed while crossing the car track. Next push the block to just below and to the right of your base onto the track, then wait for the all the cars to run into it. Send all of your troops to the right or left of the map avoiding the pillbox which can fire in all directions then down to the bottom and finally Armageddon.

BATTLE 42: You don't need to worry about moving the blocks, just protect your base and wait for them to come to you again, wasting the enemies grenades and repairing your troops as needed.

BATTLE 43: Stay and protect your base and let the enemy soldiers push the block onto the car track. Once the first wave of enemy troops have been wiped out attack the ones that are guarding the prisoner while using one of your foot soldiers to free the prisoner, send the prisoner back to base. Ignore the troops that the enemy has guarding his base.

BATTLE 44: Carefully send both of your trucks upwards across the track, then to the right across the track there, next use your tanks or other troops to block the path that is between the enemy trucks and their base, the enemy trucks will then try to go around your vehicles into the path of the cars on the track and get themselves wiped out. Get the cargo pods and return them back to your base.

BATTLE 45: Only advice that can be given for this level is BE VERY CAREFUL!

BATTLE 46: Forget about tanks for this level, you need to move quickly for this one. Firstly you must move your troops straight up to the top of the map using any objects along the way to protect your troops from the pillboxes, immediately attack the topmost pillbox from above, ignoring the enemy troops, take over the pillbox and direct it to attack the missile launcher, you must do this very quickly before the missile launches or you will lose. The rest is relatively easy, rescue the top left p.o.w., then send your remaining troops to attack any more enemy troops that may be left, send the p.o.w. down through the top of the maze along with another footsoldier to rescue the other p.o.w. inside the maze, then send both p.o.ws. back to base to finish the battle.

BATTLE 47: Move your troops at least half a screen away from your base to protect them from the kamikaze attacks, wait till the main enemy invasion force arrives then retreat your troops back to the base, wipe out the enemy quickly before they destroy your base. Repair your troops then wipe out the rest of his army.

BATTLE 48: Send one of your foot soldiers up to the enemy base carefully avoiding the cars when crossing the road, then carefully retreat him back to your base If you're lucky, most of the enemy troops will be wiped out while moving across the tracks, if you're not, your troops will be able to take care of them anyway, rescue the p.o.ws. and get them safely back to base and you're home free.

BATTLE 49: Move your troops along the inside lane of the track, all the cars are running around the outside track, so your troops will be safe there. When you get near to the enemy base, leave most of your troops behind and just send one fast troop into the enemy base then back to your main forces, try to lure the enemy troops into the path of the cars to wipe out as many as possible and use your troops to take care of the rest of them, destroy the base to finish the level.

BATTLE 50: Protect your base from the first wave of enemy troops making sure to take out the flame-thrower first, though try to save some grenades to take out the flame-thrower inside the maze. Next take out the two pillboxes attacking them from above though don't get too close to the flame-thrower near the left-hand one, then take over the left hand pillbox and set it onto the flame-thrower straight away and leave it to wipe out the rest of the troops around that area. Once this is done send any grenadiers into the maze to lob grenades over the wall at the flame-thrower inside, return all of your troops to base and carry out any necessary repairs on your troops before sending a footsoldier over the car track to lure the troops there back to your main forces at your base. Eliminate any troops that the enemy has left then retrieve the pods to finish the level.

BATTLE 51 DINO-BOSS: Send your troops against this one in groups of four and it should be quite easy, remember to keep one of your troops separate from the rest and constantly selected so you can use the converge icon to get the rest of your troops out of trouble.

BATTLE 52: Don't use the tank for this level, just select the flame- thrower, grenadiers, a foot soldier and a trampoline. Firstly, send all your troops to the left so that it is parallel with the left hand pillbox then charge it, send all your troops to attack it, you will lose a couple of your troops doing this, but you can afford to sacrifice a few. After repairing any damaged troops move your them to the bottom of the ramp and attack the tank there, then attack the car that will come towards your troops and again send any damaged troops back for repairs. You must have at least four foot soldiers for the next part or you won't manage this level, and you must also have used up all of your grenades and all of the flame-throwers fuel (if he is still alive) so that you can use your troops to take over the pillbox Use the trampoline to send the footsoldiers up onto the edge next to the bread bin, then use them one at a time to take over the pillbox next to the battleship. You will probably lose all of your troops doing this unless you are very quick with the forced fire option (repeatedly clicking on the pillbox then on the attack icon and then on the battleship).

BATTLE 53: Don't use any vehicles for this one, select grenadiers, footsoldiers and a trampoline. Firstly use the trampoline to send a foot soldier up to take over the pillbox near your base and use that to wipe out the enemy units that will attack tour base. Next move the trampoline down the map and use this to move all of your troops onto the next raised level, attack all enemy units you encounter.

BATTLE 54: Send all of your troops including both trucks up the map then across and down to the bottom of the ramp, destroy the enemy tank and truck that are heading for the ramp, retrieve the pod and return it to base.

BATTLE 55: I suggest that you play this level with the game speed set on slow. Forget using the tank in your troop selection, use bugskis and grenadiers. Firstly move all of your bugskis diagonally up and left of your base a little way so that the enemy bugskis fire will be absorbed by your base, next leave one of your grenadiers where they first appear and send the rest of them down to the bottom left of the map so that only one of them will use his grenades on the two enemy foot soldiers that will trampoline towards them, when they have both been wiped out and you have taken care of the enemy bugskis, send all of your grenadiers to the right just beneath the battleship and use the forced fire technique to use all of their ammunition as quickly as possible before they get wiped out. Once all your grenades are gone, leave your grenadiers where they are to draw some of the battleships fire and send your remaining bugskis at the battleship one at a time, sending them back for repairs as they need it.

BATTLE 56: No advice really needed for this one, just protect your base for a while, try not to waste grenades unless necessary, then give them a good kickin.

BATTLE 57: This is another level that needs to be played with the game speed on slow, unless your name is Data and your bloody mouse works (sadly Im not (well not quite anyway), and mine didnt). First you must immediately move your troops to the right where the two movable sponge barricades are, ignore the two vehicles that are speeding towards your base and get your kamikaze past the sponge blocks without moving them. Next push the barricades and close the gap quickly, set the kamikaze onto one of the enemy flame-throwers, hopefully when he detonates he will take out all three of them. Wait for the second wave of flame- throwers to arrive, keeping the barricades in place and wipe them out then get your troops back to base quickly to take care of the two cars that are attacking your base. Carry out any necessary repairs while you are there and get your troops back to the barricades quickly. With a bit of persuasion you can re-open the barricades and send one of your footsoldiers towards the enemy base in order to lure the last couple of flame-throwers back towards the barricades, close the gap quickly and hopefully you will have enough grenades left to finish them off, if not be very careful.

BATTLE 58: Dont bother with the kamikaze for this level, use all the grenadiers and make up the rest with bugskis. First move your grenadiers up the map near to the battle ship and send them all in to attack it, use the forced fire option to speed up their attacks, then move all the surviving grenadiers (normal footsoldiers are now useless) to the right and use them to attack any enemy bugskis that are in range. Next use one of your bugskis to lure as many of his towards your base one at a time as time will allow before he begins his main assault, then wipe out his remaining forces.

BATTLE 59: Fairly easy level this one as long as it is done reasonably quickly. Firstly send your troops to the right and take out the bottom pillbox, ignore the one above it as you dont need to go anywhere near it. Next take out the enemy flame-throwers at the bottom of the ramp with your kamikaze then send your troops up the ramp to the higher level and position your flame-throwers before the barricade so that they can fire through it and take out the three enemy soldiers on the other side. Push one of the barricades up to the pillbox and position your grenadiers behind it so they can take it out, send your troops to the left and down to the missile taking out any enemy troops along the way, ignoring the enemy base.

BATTLE 60: Wipe out the enemy forces on the floor level, though give the battleship a wide berth, it may shoot the p.o.w. while trying to hit your troops. While you are doing this the enemy forces on the upper level will be grouping around the battleship, you can actually take these troops out from the floor level on the left hand side, to do this, group your footsoldiers next to them where they are wandering around to the left of the battleship, you will be out of the battleships range here, which is why you need to do this on the left side, not the right, the idea is to keep one of your footsoldiers selected and standing next to the enemy troops and just keep clicking on the converge icon to hold your troops in place so they wont go running off trying to attack them from a better position. Next attack the pillbox after carrying out repairs on your troops, the rest is simple, rescue the p.o.ws. the one near the battleship needs to be evacuated quickly before it gets wiped out, dont try to attack the battleship you cant reach it, thats about all there is to it.

BATTLE 61: Easy level, no special tactics needed, just go round killing the little buggers.

BATTLE 62: This is another level that needs to be played with the game speed on slow. Use your flame thrower to take out the first kamikaze that attacks your base, away from the rest of your troops and base, you will lose your flame-thrower doing this but it is necessary. Next move all of your troops away from your base and let the second kamikaze through without attacking it, your base will take some damage but it can take it, use your vehicles and normal footsoldiers (not grenadiers) to take out the enemy grenadiers when they get to your base. After this take out the four enemy flame-throwers carefully using your grenadiers one at a time from a distance then use a footsoldier to push the sponge barricade across the cooker top and under the battleship which will carry on trying to shoot at the troop you use to put the barricade in place as long as you leave him there. Next use your grenadiers to destroy the battleship to finish the level.

BATTLE 63: You must be very quick to start on this one, it is best to start the level with the game speed turned down. First move is to find the missile launcher and destroy it before it takes out your base, so you will need fast vehicles for this part of the level. Send three cars round to the bottom of the ramp and your grenadiers to stand on floor level to the left of the launcher. Next send a fast car up to the flame throwers and fire a shot at them then send him immediately back to base for repairs to lure them away from the launcher, then wipe out the launcher and the two enemy grenadiers that are there. The rest of the level is easy as long as you give the pillboxes and the battleship a wide berth.

BATTLE 64 KITCHEN DUCK BOSS: The best way to deal with this one is to scatter the troops at the start of the level, the send your troops in to attack the boss, one or two at a time. This makes moving your troops out of his way a lot easier, and ensures that you don't have troops fighting amongst themselves trying to find an unoccupied place to fire from, it also means that troops won't become suicidal and place themselves right in the path of the duck whenever he decides to charge his attackers.